Alright so I was standing in the shower thinking hmm what would be a good concept for Sonic Adventure 3? Well now I have it, and I got to say it’s pretty damn good, its going to be thorough and informative I feel like I’m about to write an essay so let’s start of with a list outlining the general topics of the new game.
Super Shadow stopping the Biolizard
Shadow’s revival: As far as we know shadow “died” in his super form plummeting to Earth after being a true hero and stopping the Biolizard in it’s tracks.
In the opening movie Shadow would be shown falling to Earth in a cold mountainous region (Tibetan Mountains), where he would crash like a fallen star at the base of a mountain. As the heat around his body subsides, his super form would wear away (also note that his super form would have made him invulnerable to the crash landing). Here a couple monks would find him and bring him back to a temple embedded in the mountains, it is here that Shadow would recuperate, and train his skills, until we need him later on in the story
After everyone arroives safely from the space colony ARK and returns to their homes Knuckles will be shown recounting a prophecy once told to him by his father who was a great Echidnian sage and part of a long line of Echidnas whose duty was to protect the Master Emerald. Knuckles speaks of his fathers tale about the Chronos Emerald, and the unification of chaos, Master and Chronos, with these three titanic forces one could become a harbinger of destruction, or a savior of light. It was foretold that a dark force would harness the triangle of chaos and use it to become an unprecedented deity ruling over all life. The prophecy also foretold of the children of light and darkness that would stand against this monstrosity in order to restore balance to both universes. “In a world torn by hatred and despair, light seeks to end torment- but in his wake lies the restless shadow relentless forever dormant”. (Referring to Shadows fifty year sleep).
The seven "servers" - the Chaos Emeralds
The Chronos Emerald would be on par with the Master Emerald with the same abilities to nullify or revive the power of the chaos emeralds as well as having another feature that would freely let the user control time and space. Virtually acting like a time machine instead of just warping around or warping ahead like the chaos emeralds allow; the Chronos emerald would allow for time travel as far back or as far into the future as the user wanted. Of course the repercussions would be dire if this mighty power fell into the wrong hands as this could lead to the reformation of everything that has come into existence until present day…
Back in the early Ages on Mobius (Sonic & Co.’s home planet/ Universe) the “triangle” was said to exist. This triangle was made up of the Chaos emeralds, Chronos emerald, and Master emerald- The echidnas living on the holy floating island (on Mobius) were entrusted to protect the jewels with their lives, to preserve the triangle and pass down the prophecy throughout the ages. Knowledge of each of the emeralds’ power and capabilities were recorded along with the instructions on how to use them, and also what to do if an evil force ever threatened to upset the balance and use the triangle for evil. A prophecy was made however during the early years (since the formation of the line of Echidnas that would protect the emeralds) stating that an evil force would come to upset the balance, and seek the emeralds to obtain dominance over both the universes (Mobius and Earth). It was said that when the three forces combined, they would create a power so unbelievably great that it would rip the fabric of time and space, allowing the user to transcend all known dimensions and thus be able to create matter out of nothing, or destroy everything in their wake with a wave of their hand…
Knuckles the Echidna and the Master Emerald
Basically the game would start out right where sonic adventure two left off. Shadow will have crashed to Earth in the opening movie, and sonic will have returned with everyone else on earth to resume daily life. Knuckles would be tending to his master emerald and taking it back to the temple where he would notice some writing on the spot where the emerald used to be.
Upon seeing the new found text he would realize that the emerald being moved was no accident and that greater forces were at work pulling the strings of fate in order to fulfill the ancient Echidnian sage prophecy that Knuckles’ father had told him about. Knuckles would know the legendary story based off of information his father had told him when he was young and as knuckles grew up this was retained in his memory. As such he realizes that he is the messenger that would get the events underway. Here we would have Knuckles basically spell out what’s going to need to happen (through the prophecy outlining the games stages) basically sonic would then need to go on a world tour to find shadow, after hearing Knuckles’ prophecy- he would head to Shadow’s last known area where he fell (Tibetan mountains), and along the way Eggman would try and stop him numerous times, in order to of course use the power for his own means.
Super Sonic (from Sonic Unleashed Opening Movie)
Similar controls- Familiar Game-play
I’d really like to keep the gameplay that was introduced in sonic unleashed here… I mean come on the mach speed abilities introduced in this game were PURE GENIUS, the only things I would want added are the ability to spin dash, and the ability to freely roam large enivronments a bit more (SEGA did a good job of this to an extent, but while playing I always felt like I was in a bit of a rail system, One of the reasons why I think Sonic Adventure two was such a smash hit is becuase it had a great story, with great characters a legendary new rival for sonic and the ability to freely explore the entire game environment and sometimes you would have to do just that (especially with the treasure hunter levels as played with Knuckles and Rouge.) Incorporate ALL characters- [this was also another great move done in Sonic Adventure two, that was lacking in unleashed.] You want to be able to play a variety of characters with multiple storylines in different environments, not just Sonic all day long.
Shadow the Hedgehog
Shadow the Hedgehog
And now I want to highlight Shadow as well, you need to give him a few new moves and abilities including but not limited to: Sonic’s mach speed, I don’t know why you thought it was alright to reduce Shadows speed to that of a turtle in Sonic the hedgehog 2006 but I want to re-iterate that this was NOT OK!. I found myself flinching every time I had to play as Shadow becuase he couldn’t move fast enough, as I recall Shadow is stated as being able to skate “as fast, if not faster than Sonic” and should easily be able to do so seeing as he is the “ultimate life form” and all. Shadow should also be able to do chaos spears at will, as well as obtaining chaos emeralds in game that allow him to use chaos control and warp around the stage freely. SEGA did a good job with orienting shadows chaos powers in sonic 2006, but I felt a lack of speed really hurt him, I want full maneuverability, full chaos powers, and even the ability to fly and hover with his air skates- and just a better overall Shadow. Blend in the mach speed capabilities introduced in sonic unleashed as well as shadow and his chaos powers and I guarantee you- you will not be able to keep this game on the shelves. Since 2001 (introduction of Sonic adventure two) SEGA has been straying away from what they really need to focus on: story, content, game play, ORIGINALITY, and the ability to freely maneuver hedgehogs in 360 degree open environments at top speeds. In terms of Sonic he would have all of the same abilities as he had in unleashed, as well the ability to use his “Sonic Wind” Move from Sonic Adventure two. (As you can see I want to stay on par with Sonic Adventure two as much as possible)
Also I would emphasize the super Shadow/Supersonic characters in this game, and not just have them confined to a stupid rail system or a cut sequence of movies, I find it surprising that the super levels the most anticipated parts of the game only a) last for 5-10 minutes, and b) either work on some crappy rail system or just fly around in circles. And here we get to one of the most important highlights of this concept the SUPER FORMS. I guarantee you if SEGA took a poll of how many players would want extended and more interactive super levels you would get a 120% response checking the “Yes” option.
These levels are the most anticipated during any Sonic game and as such should be fun and more riveting than the game itself. I felt that SEGA just didn’t bring that to the table in unleashed, I mean I found myself at times wanting to whip the controller at the TV becuase the rail system functionality of the super levels just wasn’t appealing to me, I mean come on this is Super Shadow and Super Sonic we’re talking about here. They should be able to do more than just fly in a straight line or in small circles to defeat their enemies. The only game in my opinion that has even come close to having an inkling of interactivity where the super level is concerned is Sonic the Hedgehog 2006. Again I was impressed that each character could perform different moves based on their own abilities and traits, however I was still disappointed since the level only lasted for a maximum of 5 minutes and you can only fly in one giant circle. I would vouch that the super hedgehogs would have free maneuverability in the final environment be able to fly wherever, run wherever, land wherever they want fire energy blasts, chaos spears, chaos lances and move at super speeds at will. Also they should be able to use their signature moves like chaos spear and sonic wind with ease. (Furthermore new abilities should be unlocked, and I wouldn’t mind seeing Turbo tails/Hyper Knuckles in there as well)
Super Shadow powers up for combat
Shadow would get new powers like:
Chaos Lance- Culmination of 10 highly charged chaos spears into one.
Chaos End- shadow warps around the enemy and attacks from all directions, can be used freely in conjunction with chaos control and chaos blast.
Super Sonic prepares to do battle alongside Shadow
Sonic would get new powers like:
Sonic Boom- Sonic would instantly shatter the sound barrier and destroy objects around him, he would also be able to fire rays of golden light while activating this move, that would be able to destroy small projectiles or enemies sent out by boss characters.
Supersonic- This move would focus on speed alone and would make sonic move faster than ever before, in conjunction with running or flying this move would make sonic as fast as the wind with a golden fire behind him perfect for encircling a boss or enemy
Super characters would have the ability to run on the ground and take off and fly in the air, and land again- so you get full maneuverability and control of the characters. The final boss could be a dark entity from another dimension seeking to control earths resources to replenish itself and then try to conquer the universe with the powers of the triangle. (The entity was brought into this dimension when Sonic and Shadow used a massive amount of Chaos Energy to warp the space colony ARK away from Earth’s atmosphere) Shadow and Sonic would meet near the final levels of the game, team up and defeat it.
Super Tails and Hyper Knuckles
After beating the final boss, players should be able to unlock a new feature where you can play the game again but when you collect 50 rings you can transform into Super Sonic/Shadow (like sonic adventure 1), also unlocking Hyper Knuckles, and Super tails as well as unlocking new levels for both of these characters respectively.
Still needs some work, but that’s the basic gist.